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Ancre 4

SPACE HOBO

Overview

  • Space Hobo is a 2D vertical runner platformer created on Unity2D engine

  • The project was made within 2 months

  • The player has to reach the sky by using different blocks owning different behaviors while watching out for the close danger

  • The game was made for PC users but could be developed on tablets and smartphones in the futur

My role

  • 2D Artist, animator

  • Code the character controller and mechanics

  • Implement graphics, UI, sign and feedback on Unity

Hortense Beurdeley - Game designer, 2D artist, animator, UI, programmer

Florian Pastor - Producer, team manager, game designer, programmer

Arthur Brosson - Game Designer, level designer

Clement Oudet - Game Designer, level designer, UI

Chara design
Tuto
projet mastere-02
win

Click here to play the game

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