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Ancre 4
SPACE HOBO
Overview
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Space Hobo is a 2D vertical runner platformer created on Unity2D engine
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The project was made within 2 months
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The player has to reach the sky by using different blocks owning different behaviors while watching out for the close danger
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The game was made for PC users but could be developed on tablets and smartphones in the futur
My role
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2D Artist, animator
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Code the character controller and mechanics
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Implement graphics, UI, sign and feedback on Unity




Hortense Beurdeley - Game designer, 2D artist, animator, UI, programmer
Florian Pastor - Producer, team manager, game designer, programmer
Arthur Brosson - Game Designer, level designer
Clement Oudet - Game Designer, level designer, UI
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Click here to play the game
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