
HANA
Overview
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Hana is a cinematic platformer game in development, based on Korean culture
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The protagonist discovers a world left without colours, life, and energy. Thanks to her powers, the player will have to restore the prosperity of this world
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Travel through the beautiful Asian world of this poetic game
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Live a dreamlike Korean adventure in this indie game, featuring a beautiful world, riddle-solving and platforms
My role
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Leading the Game Design Hub For a Team of 4
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Designing challenges to build a deeper gameplay experience
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Create the design document which includes all aspects of the design structure of the video game
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Currently working on external communication and the level design
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Identifying bugs in the game
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Working closely with the concept artist to create the artistic direction
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Versioning management with Perforce
Softwares



Team
Theo Marchal - Director, developer
Romain Bruder - Technical programmer, 3D artist
Hortense Beurdeley - Game designer, level designer, communication manager
Alexandre Brivady - Concept Artist
Eloïse Garcia - 3D artist, animation, concept artist
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