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Ancre 1

HANA

Overview

  • Hana is a cinematic platformer game in development, based on Korean culture

  • The protagonist discovers a world left without colours, life, and energy. Thanks to her powers, the player will have to restore the prosperity of this world

  • Travel through the beautiful Asian world of this poetic game

  • Live a dreamlike Korean adventure in this indie game, featuring a beautiful world, riddle-solving and platforms

My role

  • Leading the Game Design Hub For a Team of 4

  • Designing challenges to build a deeper gameplay experience

  • Create the design document which includes all aspects of the design structure of the video game

  • Currently working on external communication and the level design

  • Identifying bugs in the game

  • Working closely with the concept artist to create the artistic direction

  • Versioning management with Perforce

Softwares

Team

Theo Marchal - Director, developer

Romain Bruder - Technical programmer, 3D artist

Hortense Beurdeley - Game designer, level designer, communication manager

Alexandre Brivady - Concept Artist

Eloïse Garcia - 3D artist, animation, concept artist

map
WIP 2_1
WIP 1_3
2BCA_ENV2_BRIVADY_ALEXANDRE
Plan_rapproché_entrée_village
Story
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