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Ancre 1

BRING HIM BACK

Overview

My role

  • Bring Him back is a creative week project, it means that it needed to be done within 5 days

  • We were one team splited into two teams, one team had to create a game related to the other one (by the mechanics or the scenario)

  • Bring Him back is about a little boy who fell into a portal between life's world and the underworld. The first game is a tower defense were you portray the deaths and you protect the portal from humans' waves coming to save the boy. The other one is an escape game were you embody the boy and try to escape from the underworld. These are solo games.

  • Producer

  • Managed the artists, the designers and the concept artists

  • Leaded the project and made it in due course

  • Used organization's tools, communication, conflict solver and mentoring

  • Game design mentor 

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TEAM:

Yann Esclapez and myself - Producers and coordinators

7 student 3D artists

2 student concept artists

8 student game designers

The Tower Defense 

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The Escape Game

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